

MacOS: MacOS editor fails to load platform editor extensions ( 1322945)

IVOLUME MAXIMIZED WINDOW CANT MINIMIZE ANDROID
Hub: Android tools are not expanded by default in the "Add Modules" window ( 1310236) This has already been backported to older releases and will not be mentioned in final notes. HDRP: Fixed corruption in player with lightmap uv when Optimize Mesh Data is enabled. HD RP: HDRP Template fills the Console with "Shader uldn't open include file" messages after building the project ( 1342989) Global Illumination: Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled ( 1052045) Global Illumination: Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching light color only and rebaking GI ( 1356714)

Global Illumination: Major performance regression introduced in 2022.1.0a5 ( 1369204) Asset Bundles: Building process of the AssetBundles is slow when the file count is huge ( 1358059)Īsset Importers: Instantiated FBX through code throws error after leaving Play Mode ( 1363573)Īudio: Loud clicking sound starts playing when selecting more than one audio clip in Project window ( 1049785)īugreporter: Bug reporter upload of report fails consistently with non actionable error message ( 1358568)Ĭustomer QA Onboarding: Game Object after Collisions goes through another Game object with a collider ( 1370706)Ĭustomer QA Onboarding: Prefab mismatch error causes data loss in nested prefabs ( 1361986)Įditor: Fixed jumping scroll-bar when working with arrays ( 1362327)Įditor: Saving a C# script in Visual Studio or Rider on Windows was sometimes popping up the editor progress dialog in front of the IDE.
